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Old Aug 30, 2005, 11:34 PM   #1
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I took this shot of a dragon fly, and used it to experiment with photoshop to use the Gaussian blur on the background to bring out the dragonfly even more.
This site had a good article on simulating DOF...and although I had it, I wanted even more DOF (naturally...:lol.
http://callforhelptv.com/callforhelp/guests/0224A.shtml

Let me know what you think...it's my first time using the info in the article.
dee



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Old Aug 31, 2005, 1:51 AM   #2
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Beautiful shot of the dragonfly in flight. Magically. This is the first pic I've seen with a dragonfly captured so dramatically in flight.

Hiroshi
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Old Aug 31, 2005, 8:51 AM   #3
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Great shot, not one that happens to take frequently in life.

I like the effect, although it has something strange in it.

I d like to see the original picture, with Noise reduction applied on the Background and sharpening or USM on the main subject, eventually with a bit of saturation more, but without DOF simulation...

Congratulations (also considering that it is quite sharpo for a 1/200 sec in movement: burst mode?)

Francesco
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Old Aug 31, 2005, 8:54 AM   #4
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Wow,awesome, love the effect!!, thanks for sharing.

Btw, how did you froze this jetplane during their flight???, I never succeed to freezethem perfectly while in flight, sorry for my english..

This is my dragon fly in flight with turbojet mode on, this guy is a stealth,

I hope youdont mind




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Old Aug 31, 2005, 9:55 AM   #5
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Actually, it was just landing...and I did use burst mode...got lots of shots that don't look so good. That's the beauty of digital, don't have to worry about wasting film.

I don't think I could have gotten it sharper...the back end is soft, nothing to be done to make it sharper. I was pretty close to this sucker...must have been an old dragonfly on its last flight. It stayed on the ground for a long time.

Narmer, what is USM?
sorry...still a newbie.

dee
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Old Sep 1, 2005, 6:56 PM   #6
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USM is "Unsharpen Mask", an alternative to the sheer sharpening filter which acts on each pixel. USM only acts within the desired contrast ranges and with desired intensity, radiusand threshold.

I use much more Sharpening, anyhow, for USM often has unreal look (but I like the one in Noise Ninja)
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